Hallo alle zusammen,
seit gestern bin ich am Fehler beheben im Test Runner, hatte bestimmt 100 Textur und andere Fehler drin welche ich alle weg bekommen habe, aber jetzt hab ich noch 7 Fehler die ich ohne euch nicht hin bekomme.
Wärt Ihr so nett mir da zu helfen.
Würde einen nach dem Anderen machen.
Fehler.
test group (name: ShaderCheckEditor, passed: False)
Editor Path: C:/Program Files/GIANTS Software/GIANTS_Editor_9.0.4_64-bit/editor.exe
This particular check is only relevant if you plan to release the mod on consoles.
If the mod is meant to be released on PC only, you can ignore the warnings.
unknown shaders (num: 2)
used shader is not present in the cache and therefore not available on consoles
Use a different shader which is cached
unknown custom shader
Shader (file: C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/fs19support/shaders/alphaTestDisableShader.xml, Hash: 34acf37647b7212dd005698739cf303e)
i3dFilesi3dFile: C:/Users/l-sig/Documents/My Games/FarmingSimulator2022/mods/FS22_Aogashimaa/maps/map/map.i3d
unknown custom shader
Shader (file: C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/fs19support/shaders/alphaTestDisableShader.xml, Hash: 34acf37647b7212dd005698739cf303e)
i3dFilesi3dFile: C:/Users/l-sig/Documents/My Games/FarmingSimulator2022/mods/FS22_Aogashimaa/maps/map/map.i3d
uncached material configurations (num: 1)
a used material configuration is not present in the cache and therefore cannot be used on consoles
Use a different material combination which is present in the cache
uncached material configuration
the used material configuration inside the mod not present in the shader cache
Shader (file: C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 22/data/shaders/placeableShader.xml, hash: ac7ef7374de8d97c8e275877a383b233, variation: customParallax)
Material properties used in the mod (properties: DIFFUSEMAP)
Modify your material in the mod to match one of the configurations which are available in the cache
→ Choose only one of the following near configurations!
near configuration in cache (number of properties to be adjusted: 2)
cached properties (properties: DIFFUSEMAP, NORMAL_MAP_FORMAT_3C, GLOSSMAP)
missing properties in the mod material (properties: NORMAL_MAP_FORMAT_3C, GLOSSMAP)
→ Add the properties to your material
i3d files using this material configuration (num i3ds: 1)
da komm ich nicht klar damit.
Vielen Dank
Gruss Sigi